Creek - Found next to a camping area near the entrance of the cavern, next to a jeep, towards the southern end of the map.Crash and Winter Crash - Found inside the alleyway at the southern part of the map, near the AK-47.Countdown - Found in the western area of the map, next to the shipping containers and the destroyed MG jeep.Bloc - Found in the south-easternmost corner of the map, near the G36C. Juggernaut appears in Old School Mode as one of the six perks available. It cancels out and is cancelled out by the Stopping Power and Sonic Boom perks. Juggernaut decreases bullet and explosive damage the player takes by 25%. Stay tuned for more Black Ops 2 Zombies - Die Rise tutorials.Juggernaut is unlocked by default as the second Tier 2 perk available. Which perk machine you get depends on random settings when the game starts. Perk machines are located inside the elevators. Why turn on power? If you want to use the elevators and get access to the drink machines (perks) then you're going to need to turn on the power. Turning on the power requires no points, as usual. On the opposite side of the room is the power switch. Pay 750 points to open the double doors and head inside the next room. You'll see a double door in the middle of the room. Time the jump well otherwise its gameover! Over the other side, walk through the corridors and take the first right turn into the first room full of sewing machines. Go straight to the end of the corridor and leap from your building to the adjacent one. There are no buttons to activate the lift, just wait a couple of seconds inside the lift and you'll drop down several floors into a new corridor. Instructions for turning on power Start the game and make it through the first round. You'll need to rack up some points and take a jump before you can make it there. The power room is located downstairs, inside the sewing/workshop room. Zombies Die Rise - How to Turn on the PowerPosted in black ops 2 You'll start Die Rise outside, on the top of one of the buildings.
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